Behind the Games- Raikon Kitsune

Hey Hey Heroes, Travelers, and Wandering NPCs, I’m back with another Behind the Games post!

For those of you just joining the party,  Behind the Games is a new segment where I interview the folks ‘behind the games’ I review. The series is meant to act as a complement to the reviews I write, giving you guys a chance to get to know the developers that spend so much time carefully crafting the games you enjoy. For each interview I send the Devs five questions (and one random bonus question), to kind of flesh out who they are, while also getting a bit of insight into their inspirations for their games. It’s completely voluntary and meant to be a fun way to get you guys acquainted with content creators.

Last time around I spoke with Jessinia aka Chouette, the creator of the sci-fi romance VN, PAIRS and the upcoming spin-off game SINGLESso if you missed that, I definitely recommend checking that post out too! This time around, I had the chance to chat with Raikon Kitsune, the dev behind the upcoming modern fantasy game, Reimei no Gakuen!

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Raikon Kitsune is an artist, who has recently tried her hand at game developing. With her team, Raikon Kitsune Arts, they are currently working on their first project a modern fantasy game, Reimei no Gakuen. Even though this is her first ever game project, this certainly won’t be her last, as she has tons of great story ideas to share with the world. When she isn’t working on games, Rai is a seasoned artist, specializing in anime styled artwork, with years of experience under her belt! So, without further ado, let’s turn things over to Raikon Kitsune…

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Murder, Mystery, and Meddlesome Mind – When the Shutter Stops Alpha Demo Review

Hey Hey Heroes, Travelers, and Wandering NPCs, I recently discovered this really great demo and I just had to share my thoughts about it! Unlike most of the games I cover here on Nice Job Breaking It, Hero this one isn’t a romance per se, I know, le gasp. This time around I’m covering a visual novel that’s more akin to investigative adventure games, like Ace Attorney and Professor Layton but with the grittiness you’d find in the film noir of the 40’s and 50’s. When the Shutter Stops is an upcoming mystery detective game and the debut title of the up and coming indie developer Remort Studios. The game follows Priscilla “Pri” Vate a former child detective who finds herself being dragged back into the city’s gritty underbelly when the serial killer she put away years ago suddenly has his conviction overturned.

The game is currently on Kickstarter and I strongly suggest throwing your support their way while they work to reach their $10,000 USD funding goal. When the Shutter Stops is a mid-length commercial release, with the final asking price of just $25.00, but, if you support the game during the KS campaign you can snag a copy for just $20.00. This is an alpha demo so there are a few assets that aren’t fully realized yet, but, it does cover a good bit of the expected gameplay, including the investigative and interrogation portions of the game.

Demo Basics

  • Available for Windows, Linux, Mac
  • 4 Paths, 3 Endings per Route
  • Commercial (Demo is FREE)
  • Demo Length: 30-50 minutes 

Continue reading “Murder, Mystery, and Meddlesome Mind – When the Shutter Stops Alpha Demo Review”

Behind the Games: Jessinia (Chouette)

Hey Hey Heroes, Travelers, and Wandering NPCs, I’m back with another Behind the Games post!

For those of you just joining the party,  Behind the Games is a new segment where I interview the folks ‘behind the games’ I review. The series is meant to act as a complement to the reviews I write, giving you guys a chance to get to know the developers that spend so much time carefully crafting the games you enjoy. For each interview I send the Devs five questions (and one random bonus question), to kind of flesh out who they are, while also getting a bit of insight into their inspirations for their games. It’s completely voluntary and meant to be a fun way to get you guys acquainted with content creators.

Last time around I spoke with Mikomi Kisomi, the creator of the josei romance VN, That Which Binds Us, so if you missed that, I definitely recommend checking that post out too! This time around, I had the chance to chat with Jessinia aka Owl aka Chouette, the dev behind the sci-fi romance game PAIRS and the upcoming spin-off game SINGLES!

Behind the Games Chouette

While working on my review of PAIRS I was able to chat with this phenomenal content creator and she is an absolute delight! She has a passion for world building and the fascinating universe she created with PAIRS is something that has the potential for more content in the future. Also, as a Black woman and content creator her dedication to diverse and culturally inclusive characters in her works help give her content wide mass appeal! This especially important in sci-fi media, which she feels tend to have characters that are typically “white or east-Asian coded”, which is why she strives to incorporate characters that are representative of a wide range of cultures. So, without further ado, let’s turn things over to Jessinia…


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Let’s Show Our Support for When the Shutter Stops!!

 

Hey hey Heroes, Travelers, and Wandering NPCs, I’m back with another crowd funding campaign!! There’s a Kickstarter campaign for an upcoming mystery detective visual novel, When the Shutter Stops that I think you guys should definitely check out! There are less than a month left in the campaign and they need a little help hitting their goal! The campaign ends on October 23rd, 2018!

For those of you new, here, Let’s Show Our Support posts highlight current crowdfunding campaigns for indie games (usually VNs and OELVNs). I give you guys the basic rundown of the game and the perks of supporting the game’s campaign, as well as links to all the relevant game related pages and sites.

I am a sucker for detective and investigative adventure games, and When the Shutter Stops definitely puts me in the mind of adventure games like Cing’s Hotel Dusk series and Capcom’s Ace Attorney franchise. And then the Kickstarter page even compares the game to the classic noir film The Maltese Falcon and one of my all time favorite films Chinatown, so let’s just say I am more than a little hyped to see this project become a reality!

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Magic, Mystery, and Romance – Reimei no Gakuen Alpha Demo Review

Hey Hey Heroes, Travelers, and Wandering NPCs, I am slowly working my way through a rather long list of games and demo, but there was one demo that caught my eye recently. Reimei no Gakuen is the debut title from fledgling indie developer and artist Raikon Kitsune, with her team at Raikon Kitsune Arts,  Rai is hoping to make a splash with her upcoming modern fantasy otome game. The game takes place in a world where magic and the everyday exist side by side, with a chosen few individuals possessing special abilities known as “Shin”. However, despite possessing these heightened abilities Shin wielders are plagued by misfortune, so a special school Aurora Academy collects these individuals in hopes of teaching them how to hone their skills and counteract their cruel fate.

Recently, I sat down and gave the demo for Reimei no Gakuen, a try and while it is only an alpha demo, I was impressed with the overall quality of the storytelling and the richly diverse cast. Granted I am not a huge fan of games that take place in a high school like setting, however, I found that the well fleshed out lore and mythos of the game and the unique cast more than made up for an reservations I may have had about Reimei no Gakuen going in.

Demo Basics

  • Available for Windows, Linux, Mac
  • 6 Potential Love Interests (7 routes and 14 endings; 2 endings per route)
  • Commercial (Demo is FREE)
  • Demo Length: 2 hours 

Continue reading “Magic, Mystery, and Romance – Reimei no Gakuen Alpha Demo Review”

Behind the Games: Mikomi Kisomi

Hey Hey Heroes, Travelers, and Wandering NPCs, I’m back with another Behind the Games post!

For those of you just joining the party,  Behind the Games is a new segment where I interview the folks ‘behind the games’ I review. The series is meant to act as a complement to the reviews I write, giving you guys a chance to get to know the developers that spend so much time carefully crafting the games you enjoy. For each interview I send the Devs five questions (and one random bonus question), to kind of flesh out who they are, while also getting a bit of insight into their inspirations for their games. It’s completely voluntary and meant to be a fun way to get you guys acquainted with content creators.

Last time around I spoke with Angela He, the creator of the psychological thriller VN, I Woke Up Next To You Again, so if you missed that, I definitely recommend checking that post out too! This time around, I had the chance to chat with Mikomi Kisomi, the creator of the mystery/modern fantasy/josei VN That Which Binds Us!

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Mikomi debuted back in 2014 with the yuri game Crossed Paths: Connected Worlds for the Ludum Dare Game Jam and she has not slowed down since putting out several games in her almost 4 year career. She is an avid fan of visual novels and hopes to bring her own unique perspectives on the genre into the games she creates. In addition to her immersive stories, Miko’s games also feature LGBT characters, with many of her titles falling under the yuri game demographic. She is a developer that is constantly growing and adapting her style, so each of her games is a testament to her hard work and dedication! So, without further ado, let’s turn things over to Miko…


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Behind the Games: Angela He (Zephyo)

Hey Hey Heroes, Travelers, and Wandering NPCs, I’m back from the dead and I am hitting the ground running, with a whole host of new content for you guys to enjoy. First up is a Q&A styled post series, Behind the Games! Between the reviews, guides, rants, and other content on Nice Job Breaking It, Hero, I do a lot of the talking, so I wanted to change things up a bit and give someone else the chance to get a word in.

The long and short of it: Behind the Games is a new segment where I interview the folks ‘behind the games’ I review. The series is meant to act as a complement to the reviews I write, giving you guys a chance to get to know the developers that spend so much time carefully crafting the games you enjoy. For each interview I send the Devs five questions (and one random bonus question), to kind of flesh out who they are, while also getting a bit of insight into their inspirations for their games. It’s completely voluntary and meant to be a fun way to get you guys acquainted with content creators.

In addition to the interview, I’ll also include links to the various social media channels and sites (game related sites included) so that you guys can reach out to the Dev about their works. I strongly encourage you all to check out their pages and engage with them! Let them know how much you love their games, most of the folks I’ve talked to are super nice and welcome conversation!

So, now that the intros are out of the way, let’s dive in to the very first Behind the Games interviewee: Angela He aka Zephyo, the creator of the psychological thriller VN, I Woke Up Next To You Again!

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Say Hey to Angela He (aka Zephyo)!!
Angela debuted in her junior year of high school, with her first title, Suppressed (available on Steam), now, she has over 10 titles under her belt. Her thought provoking narratives and stunning visuals have captivated audiences the world over. She has a knack for telling immersive stories that stay with you long after the credits roll. Each of her stories delve into the complexities of the human psyche, keeping the reader guessing as they peel back the layers of each intricately laid plot point. She is a phenomenal VN developer and an absolute joy to talk with, so without further ado, let’s turn things over Angela…

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[Otome Game Review] How To Fool A Liar King

Hey Hey Heroes, Travelers, and Wandering NPCs, it’s been awhile since my last game review, I just haven’t been in the gaming mood lately. But, I recently took time out of my crocheting schedule to check out RoseVeRte’s newest game, How To Fool A Liar King and all I can say is wow, what a cute game!!! I’ve been following this game for a long time now, and while I all over the production info (read: stalking the RoseVeRte social media accounts), real life kept me from starting the game until just recently and it was so worth the wait!!

I seriously want to thank the RoseVeRte team for sending me a review copy of the game, you guys are awesome and I can’t thank you guys enough for creating such a fun otome game!

Since I’m still getting back into the reviewing spirit, I’m gonna keep this review on the casual side, while still covering the pros and cons of the game! So, lets get this show on the road, here’s my review of How to Fool a Liar King! 


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Spirit Parade- Hayato Review

Spirit Parade is a commercial supernatural romance English otome game from Lettuce Waltz. While the concept of the game is wholly original, many of the characters and themes featured in the game are taken from various Asian mythologies and legends. The game follows seventeen year old Nara (name changeable) a young girl who unwittingly stumbles upon a portal to the Spirit World. Unfortunately for our young heroine, the portal she used to enter the Spirit World won’t reopen until the end of a month long festival. After spending a month among the youkai and spirits, will Nara finally be able to return her old life in the Human World? Will she want to?

This game has been in development hell for about two years, and to be completely honest I thought Spirit Parade would never see the light of day. But, miracles do happen. Originally slated to be a full game release with five romanceable characters and full English voice acting, Lettuce Waltz decided to release the game per route (as routes are completed) without the voice acting (due to scheduling issues). While I’m fine with the per route release schedule, I will say I am a bit disappointed that the voice acting won’t be included in the initial route releases (though, you can still hear the voices in the demo version of the game) and the team has promised that an additional patch with voice acting will be included at a later date.

*There will be some spoilers…*


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